After having played these games faithfully over the years, I was kind of disappointed with the way Ezio and Altair’s storyline ended. These two historical badasses have taught me that I can view the wonderful views of Europe and Asia from my sofa, and I learned a thing or two along the way. And what’s better than playing as a grizzled and gray old master? But what wasn’t great was the quickly knotted and severed storyline that just led Ezio to Altair through Constantinople. With some strange new additions and a lot of DLC I’ll never be able to play (more that I don’t care to), Revelations left a bittersweet taste in the mouth.
The story is quite simple (especially if you recently played Brotherhood). It’s been a few years and Ezio is starting to show his age. Now that is something I was impressed with in this game. To grow older and wiser with a character as the game progresses? THAT’S A GENIUS MOVE. I loved every second of knowing just where Ezio came

A few of the character types for AC: Revelations.
from and where Altair was going. It was an intelligent gameplay device for the series. So there’s now older Ezio, (known as the Mentor) who has come to Constantinople, formerly known as the Byzantine Empire. With warring factions of Assassin’s and hidden Templars vying for the city, it is up to Ezio to lead the charge against the unwelcome squatters.

Gotta love the Creed.
Okay, Ezio’s other purpose for coming to the Middle East. Altair, in one of the best opening videos for the game series ever, left a door locked for his lineage to discover hidden within Masayaf. Ezio rambles some henchmens’ brains and finds the door, only to discover he must find some keys in order to unlock it and find the secret weapon behind it. They’re scattered throughout Constantinople by the workings of Marco Polo and his father. Using book clues and a lot of cutlery, Ezio swings through the rooftops of the city in order to unlock the secret.
Even further in the plot is Desmond. He just hoo-hawed Lucy and is now in a coma inside of the Animus 2.0. With the help of the figment of Subject 16, Desmond must combine his Altair past lives and Ezio past lives in order to come back from the brink.

Ezio struggling a bit himself, on the edge.
Okay, gameplay: It’s the free running slaughterfest you would expect from the AC series. Ezio is older and shows it with his speed and dexterity. What could he need at this point, you’re wondering. 1 simple solution. Hookblade. This new addition to Ezio’s weaponry allows him to zipline through the city and avoid/slay guards at will. Think of it like a cane for an old man (with a blade hidden inside). Combos are as brutal and fresh as ever. Collectibles and city restoration are normal. But there were some problems.

A bit of the hookblade action.
Having to defend Constantinople from the Templars was annoying as poop. Around every corner, one of the Assassin’s Guilds was under attack. And then you’d have to do some Bloons Tower Defense all over their ass, and that took up time and cut away from you actually doing the slaughtering. There were too many missions with the Assassin recruits and having to visit them and wipe their bottoms wasn’t helping anything. And trying to get any semblance of achievements or furthering the percentage of completion in the game was weighed down by silly side missions and a block building game with Desmond. This is why I will always love the original more than any of the others. Missions, flags, and killing at will. There’s none of this side quests, hidden gems, and pampering the city B.S.

Ah yes, the young Altair. Notice the scar above his upper lip. That looks familiar…
With all of these problems aside, it was a pretty weak sendoff for Ezio and Altair. Yes, you walk around as Altair at 80+ doing some elite pwnage (never use that normally, guess I want to seem like a true gamer…) and some nice explosions to walk away from, but nothing you would expect from the mind blowing storyline this game series has created. You find the goods, and then one of the biggest cliffhangers ever. Assload of credits and back to some freeplay. Damn it all to Hell, with AC3 coming out, you could’ve gotten me a bit more excited. So I’ll leave you with this. Play the game because it’ll make you feel a bit closer to Ezio and Altair. There are some great bits, but far from Brotherhood or AC1/2. The visuals are stunning and the history is rich, and that’s what I play these games for. Enjoy it while you can until you forget about it because you’re too busy hiding boners from AC3. Just a little bit longer… A solid 6.7

Get some of that carnage.
out of 10.
Leave a comment | tags: 80+, AC series, Altair, Animus 2.0, annoying, Asia, Assassin recruits, Assassin's Creed 1, Assassin's Creed 2, Assassin's Creed 3, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, Assassin's Guilds, Assassins, badass, best opening video, big cliffhanger, bittersweet, block building, Bloons Tower Defense, boners, book clues, Brotherhood, brutal combos, city restoration, collectibles, coma, Constantinople, cutlery, decent storyline, defend the city, Desmond, difficult achievments, disappointment, DLC, Europe, Ezio, faithfully played, father, flags, free run, freeplay, game completion, game progression, genius move, good bits, gray old master, henchmen, hidden, hidden blade, hidden gems, historical, hookblade, intelligent gameplay, keys, killing at will, learning games, like a cane, lineage, locked door, love the original, Lucy, Marco Polo, Masayaf, Middle East, mind blowing storyline, missions, more excited, new additions, nice explosions, nice sendoff, old and wise, older Ezio, poor ending, problems, progression of time, pwnage, rich history, secret weapon, series, show his age, side quests, silly side missions, simple story, slaughterfest, speed and dexterity, stunning visuals, Subject 16, Templars, the Byzantine Empire, the Mentor, time consuming, too many missions, true gamer, unlock the secret, warring factions, weak sendoff, weaponry, zipline | posted in Video Games
As you are introduced to a strangely shaped spaceship in the middle of outer space in the year 2127, do not be alarmed. Don’t even let that pesky roman numeral four fool you in the title. This is not Star Wars. This is Hellraiser 4: Bloodline. This movie goes in a significantly different direction than the previous three in a lot of ways. New characters, an origin/background plot, and a director who didn’t even want to be given credit for the movie. You read that right. Kevin Yagher, the director of the film who left before it was finished decided to use the Hollywood pseudonym, Alan Smithee.
Does that suggest that this movie is bad? It may or may not. Although it got mixed reviews, there are some positives. I’m a sucker for an origins episode of a show or movie, and this is one entire, long flashback. And then a flash forward. The reason Mr. Yagher left this movie is because of the conflicts with script/plot and an unnecessary push for Pinhead to appear way before it was ever

The faceoff: Paul vs Pinhead
necessary. I would tend to agree with this approach, because most of the movie fell flat for me. How was this the first movie with a theatrical release?
Let’s get down to the bare bones plot with this one. So in the year 2127, there’s this famously brilliant scientist named Paul Merchant (faint echoes of Paul Muad’ib?) who is holding up on this space station he created. Seeming to be a bad thing, a crackpot squad of mercenaries travel to the station in order to thwart his “dastardly plan”. Merchant (Bruce Ramsay) is easily apprehended, and he tells a squad mate, Rimmer (Christine Harnos) his entire lineage sob story.

Rimmer gets told a sob story...
This is the point in the movie where things get interesting. Philip L’Merchant (still Bruce Ramsay) is a French toymaker, credited with creating the first box, the Lament Configuration. In creating it for a French nobleman obsessed with dark magic, Duc de L’Isle (Mickey Cottrell) unleashes Hell. Literally. In the form of a demon named Angelique (Valentina Vargas), it is up to the cursed Merchant line in order to create the Elysium Configuration in order to stop Pinhead and the other demons from wreaking havoc.
And, in this way, we are given three sections of the lineage of the Merchants. There’s its origins with L’Merchant, there’s the modern day, 1980’s John

This is the...dumbest of the Cenobite creations.
Merchant, and the futuristic, about to end all this B.S. Paul Merchant. At the same time that having all the Merchants being played by one man was a strange thing, it also strangely works. Bruce Ramsay isn’t the best by any means, but, for this movie, he gets the job done. He does vary his acting personalities and gets across that he is playing three different men throughout the years. I wanna point a little interesting fact out right here. Adam Scott, co-star in such acclaimed movies as Knocked Up, Step Brothers, and Piranha 3-D, makes an appearance as Jacques, the man who betrays his master like a coward. Of course you bring Doug Bradley back as Pinhead because, come on, it wouldn’t be a Hellraiser movie otherwise.

That crazy old Duc...
With less grit and graphic imagery than originally intended, this movie sits solidly among the others, but more as a distant cousin than anything else. This movie suggests a fixed point ending to Pinhead and the Cenobites, unlike any other movie. These undead, Hellish beings should never be killed, and it should be up to the perpetuation of this fantastic series to do so. There has been a new one released recently, Hellraiser: Revelations in 2011, which shows the series isn’t gonna quit yet. And I’m all cool with that. So look forward to a review of Hellraiser 5 in the near future, I’m really looking forward to it myself. An okay 4.2 out of 10.
1 Comment | tags: 1980's, 2011, 2127, acting personalities, Adam Scott, Alan Smithee, Angelique, background plot, bad movie, Bruce Ramsay, Cenobites, Christine Harnos, conflicts with plot, cusred, dark magic, demons, different direction, director, Doug Bradley, Duc de L'Isle, Elysium Configuration, fell flat, first box, fixed point ending, flash forward, flashback episode, four, French toymaker, graphic imagery, Hell, Hellraiser 4: Bloodline, Hellraiser 5, Hellraiser IV, Hellraiser: Revelations, Hollywood pseudonym, Jacques, John Merchant, Kevin Yagher, Knocked Up, Lament Configuration, less grit, lineage, Mickey Cottrell, mixed reviews, modern day, new characters, origin, outer space, Paul Merchant, Paul Muad'ib, Philip L'Merchant, Pinhead, Piranha 3-D, Rimmer, roman numerals, series, spaceship, squad of mercenaries, Star Wars, Step Brothers, strange, theatrical release, three sections, Valentina Vargas | posted in Movies
Jackie Chan has officially passed on his torch as the #1 stunt fighting action star in Asia. And who has he passed this gigantic burden of fame and stardom onto? Why Jaycee Chan of course! With this lineage created and the dynasty struck, good things can only come from Jackie and Son. And this movie, Jacyee Chan’s first debut on the big screen, Invisible Target promises great things from the son of a master.
In this cop vs bad guy film with a resonance of Police Story, Jaycee and fellow action stars Nicholas Tse and Shawn

3 Badasses right there.
Yue (the first name thing must be a sign of Chinese stardom) battle hand to hand and guns to guns with 7 of the most feared ex-military/con demons known in Shang Hai (or wherever this movie takes place. Bangkok?) After the intial heist of a armored truck that killed Carson Fong Yik Wei’s (Shawn Yue) fiance, three detective/inspectors are hurled together from differing pasts and fighting/justice styles to band together for one stand against some of the worst crime China has seen.
Filled with corruption of the police force and some badass roundhouse kicks, this film promises actions scenes at an almost intermittent pace, mixed with a few car chases and explosions. I mean, come on, some guy is forced to eat bullets with a straight leg to the face. This movie delivers hard with at least a 35 minute lull between action scenes in one section. For you action fans out there, this may prove hard to move past, but all-in-all there are at least 4 action scenes that are worth checking out, most importantly the final battle. Through this entire 2 hour, 20 minute movie, a plot of intrigue unfolds among scenes of unnecessary violence.

Look forward to a lot of this.
As far as the good and bad things, nothing necessarily sticks out to me. Jaycee Chan, as far as Chinese and English acting, seems to excel in the former and it is yet to be seen if he excels in the latter. Hopefully he’ll be given the chance. What’s strange is that it seemed that Chow Yun Fat, Jet Li, and Jackie Chan all gave children to star in this movie, following their very particular fighting styles. Amazing, if you ask me. Decent, yet semi-cheesy special effects and digital graphics, a decent foreign cast, and some fantastically orchestrated fight scenes. I give Benny Chan (relation?) and the whole crew of this movie a 7.3 out of 10.
Leave a comment | tags: acting, Asia, Bangkok, Benny Chan, car chases, Carson Fong Yik Wei, children, China, Chow Yun Fat, convicts, cops, corruption, detectives, digital graphics, dynasty, eat bullets, ex-military, explosions, fame and stardom, fighting styles, guns, hand to hand, Invisible Target, Jackie Chan, Jaycee Chan, Jet Li, kicks, lineage, masterful, Nicholas Tse, passed the torch, Police Story, robbers, Shang Hai, Shawn Yue, son, special effects, stunt fighting | posted in Movies